THE INFLUENCE OF FLASHCARD MEDIA THROUGH THE TRACKING GAME ON THE LITERACY AND SOCIAL INTERACTION ABILITIES OF EARLY CHILDREN AGED 4-5 YEARS

Authors

Saida Ahmad , Nurbiana Dhienie , R Sri Martini Meilanie

DOI:

10.5281/zenodo.21524311

Published:

2026-07-24

Downloads

Abstract

This study aims to determine the effect of using flashcards through a search-and-find game on the literacy and social interaction skills of 4–5-year-old children. This research is motivated by the low level of early literacy skills in children, particularly in recognizing letters, sounds, and simple vocabulary, as well as the suboptimal social interaction of children in learning activities. Furthermore, the learning process tends to be teacher-centered and underutilizes engaging and contextual educational media and games. This study used a quantitative approach with an experimental method. The research design used was an experiment with two independent variables, namely flashcard media and a tracking game, and two dependent variables, namely children's literacy skills and social interactions. The subjects of the study were children aged 4–5 years at Pembina 1 State Kindergarten, North Cikarang District. Data collection techniques were carried out through observation using instruments compiled based on early childhood development indicators. The data were analyzed using statistical analysis techniques to test the influence of each variable and the interaction between variables. The results of the study showed that: (1) there was an influence of the use of flashcard media on the literacy skills of early childhood children, (2) there was an influence of the use of flashcard media on children's social interactions, (3) there was an influence of the trace-finding game on children's literacy skills, (4) there was an influence of the trace-finding game on children's social interactions, and (5) there was an influence between the use of flashcard media and the trace-finding game in improving the literacy skills and social interactions of early childhood children. Thus, the use of flashcards combined with a tracking game has proven effective in improving literacy and social interaction skills in early childhood. This research is expected to serve as a reference for teachers in developing more innovative, interactive, and child-centered learning.

Keywords:

Flashcards Tracking Games Early Childhood Literacy Social Interaction Play-Based Learning

References

Bredekamp, S. (2017). Effective Practices in Early Childhood Education: Building a Foundation. Boston: Pearson.

Suyadi & Ulfah, M. (2015). Basic Concepts of Early Childhood Education. Bandung: Rosdakarya Youth

Law of the Republic of Indonesia Number 20 of 2003 concerning the National Education System. Regulation of the Minister of Education and Culture No. 137 of 2014 concerning National Standards for Early Childhood Education.

Snow, C.E., Burns, M.S., & Griffin, P. (1998). Preventing Reading Difficulties in Young Children. Washington DC: National Academy Press.

Whitehurst, G. J., & Lonigan, C. J. (1998). Child development and emergent literacy. Child Development, 69(3), 848–872.

Dhieni, N. (2014). Language Development Methods. Jakarta: Open University.

Hurlock, EB (2013). Developmental Psychology: A Lifespan Approach. Jakarta: Erlangga.

Santrock, J. W. (2011). Life-Span Development. New York: McGraw-Hill.

Parten, M. B. (1932). Social participation among preschool children. Journal of Abnormal and Social Psychology, 27, 243–269.

Arsyad, A. (2017). Learning Media. Jakarta: Rajawali Pers.

Heinich, R., Molenda, M., & Russell, J. (2002). Instructional Media and Technologies for Learning. New Jersey: Merrill Prentice Hall.

Indriana, D. (2011). Various Teaching Media Aids. Yogyakarta: Diva Press.

Fitriani, R. (2019). The effect of using flashcards on early childhood reading skills. Journal of Early Childhood Education, 13(2), 115–124.

Vygotsky, LS (1978). Mind in Society. Cambridge: Harvard University Press. Hurlock, EB (2013). Child Development. Jakarta: Erlangga.

Clay, M. M. (2000). Concepts About Print. Portsmouth: Heinemann. Teale, W. H., & Sulzby, E. (1986). Emergent Literacy: Writing and Reading. Norwood: Ablex Publishing.

Author Biographies

Saida Ahmad, Universitas Negeri Jakarta

Author Origin : Indonesia

Nurbiana Dhienie, Universitas Negeri Jakarta

Author Origin : Indonesia

R Sri Martini Meilanie, Universitas Negeri Jakarta

Author Origin : Indonesia

Downloads

Download data is not yet available.

How to Cite

Saida Ahmad, Nurbiana Dhienie, & R Sri Martini Meilanie. (2026). THE INFLUENCE OF FLASHCARD MEDIA THROUGH THE TRACKING GAME ON THE LITERACY AND SOCIAL INTERACTION ABILITIES OF EARLY CHILDREN AGED 4-5 YEARS. Multidiciplinary Output Research For Actual and International Issue (MORFAI), 6(5), 7341–7348. https://doi.org/10.5281/zenodo.21524311

Similar Articles

<< < 1 2 3 4 5 6 7 8 9 10 > >> 

You may also start an advanced similarity search for this article.